面这个接口就实现了这个验证方法。
这样实现之后填写
https://example.com/api/wechat/work/callback 这个地址就好了。
[ApiController]
[AllowAnonymous]
[Route("api/wechat/work/callback")]
public class WechatWorkController(
WechatWorkClient client,
IBackgroundTaskQueue queue,
ILogger logger
) : ControllerBase { ///
/// 回调验证 (GET)
///
[HttpGet]
public IActionResult Echo(
[FromQuery(Name = "msg_signature")] string msgSignature,
[FromQuery(Name = "timestamp")] string timestamp,
[FromQuery(Name = "nonce")] string nonce,
[FromQuery(Name = "echostr")] string echoStr
) { // 验证签名
var verifyResult = client.VerifyEventSignatureForEcho(
timestamp, nonce, echoStr, msgSignature, out string? replyEcho
); if (verifyResult.Result) {
logger.LogInformation("Echo verification successful. ReplyEcho: {ReplyEcho}", replyEcho); return Content(replyEcho ?? string.Empty);
}
logger.LogWarning("Echo verification failed. Error: {Error}", verifyResult.Error?.Message); return BadRequest($"Verify signature failed: {verifyResult.Error?.Message}");
}
}
接收信息 #
接收信息和上面的验证都是一个URL,区别是接收信息时,微信服务器会向URL发POST请求。
代码里有详细注释了,应该不用解释太多。
////// 接收消息 (POST)/// [HttpPost] public async TaskCallback( [FromQuery(Name = "msg_signature")] string msgSignature, [FromQuery(Name = "timestamp")] string timestamp, [FromQuery(Name = "nonce")] string nonce ) { // 必须读取原始 Request Body 流,而不能使用 [FromBody] 绑定 // 原因: // 1. 微信签名验证依赖于原始请求体,任何空格、换行符的差异都会导致签名校验失败 // 2. 推送内容通常是加密的 XML,需要先获取原始字符串传给 SDK 进行解密 using var reader = new StreamReader(Request.Body); var xml = await reader.ReadToEndAsync(); logger.LogDebug("Callback Body (Length: {Length}): {Xml}", xml.Length, xml); // 1. 验证签名 // 虽然 DeserializeEventFromXml 内部可能会包含解密过程,但显式验证签名是更安全的做法 var verifyResult = client.VerifyEventSignatureFromXml(timestamp, nonce, xml, msgSignature); if (!verifyResult.Result) { logger.LogWarning("Callback signature verification failed. Error: {Error}", verifyResult.Error?.Message); return BadRequest($"Verify signature failed: {verifyResult.Error?.Message}"); } // 2. 使用 SKIT 库提供的扩展方法自动解密并反序列化 // 注意:需要在 WechatWorkClientOptions 中配置 PushToken 和 PushEncodingAESKey WechatWorkEvent cqpryk.com wechatEvent; try { wechatEvent = client.DeserializeEventFromXml(xml); logger.LogInformation("Callback deserialized successfully. MessageType: {MessageType}, FromUser: {FromUser}, ToUser: {ToUser}", wechatEvent.MessageType, wechatEvent.FromUserName, wechatEvent.ToUserName); } catch (Exception ex) { // 反序列化失败(通常是因为签名验证失败或解密失败) logger.LogError(ex, "Callback deserialization failed."); return BadRequest($"Deserialization failed: {ex.Message}"); } // 处理逻辑 if (string.Equals(wechatEvent.MessageType, "TEXT", StringComparison.OrdinalIgnoreCase)) { // 再次反序列化为具体的文本消息事件以获取 Content var textEvent = client.DeserializeEventFromXml (xml); if (textEvent != null && !string.IsNullOrEmpty(textEvent.Content) && !string.IsNullOrEmpty(textEvent.FromUserName)) { logger.LogInformation("Processing TEXT message from {FromUser}: {Content}", textEvent.FromUserName, textEvent.Content); await ProcessTextMessageAsync(textEvent.FromUserName, textEvent.Content); } } else if (string.Equals(wechatEvent.MessageType, "IMAGE", StringComparison.OrdinalIgnoreCase)) { var imageEvent = client.DeserializeEventFromXml (xml); if (imageEvent != null && !string.IsNullOrEmpty(imageEvent.MediaId) && !string.IsNullOrEmpty(imageEvent.FromUserName)) { logger.LogInformation("Processing IMAGE message from {FromUser}: {MediaId}", imageEvent.FromUserName, imageEvent.MediaId); await ProcessImageMessageAsync(imageEvent.FromUserName, imageEvent.MediaId); } } else { logger.LogInformation("Ignored message type: {MessageType}", wechatEvent.MessageType); } return Ok("success"); }
异步处理信息 #
因为企业微信可以主动给用户发信息,所以可以把接收和发送信息分开,例如调用LLM处理回复的时候,会比较慢,可以把回复放到异步任务队列里去实现。
文本信息 #
纯文本处理起来还是比较简单的。
////// 异步处理文本消息/// private async Task ProcessTextMessageAsync(string toUser, string content) { await queue.QueueBackgroundWorkItemAsync(async (serviceProvider, token) => { // 在后台任务中解析 Scoped 服务 var chatBot = serviceProvider.GetRequiredService(); var logger = serviceProvider.GetRequiredService >(); try { logger.LogInformation("Processing background task for user {ToUser}", toUser); // 1. 调用 ChatBot 获取回复 string reply =lnzxyp.com await chatBot.ProcessMessageAsync(content); // 2. 发送回复 var accessToken = await _tokenService.GetAccessTokenAsync(); var request = new CgibinMessageSendRequest { AccessToken = accessToken, AgentId = _agentId, ToUserIdList = [toUser], MessageType = "text", MessageContentAsText = new CgibinMessageSendRequest.Types.TextMessage { Content = content } }; var response = await _client.ExecuteCgibinMessageSendAsync(request); if (!response.IsSuccessful()){ throw new Exception($"发送企业微信消息失败: {response.ErrorMessage} (Code: {response.ErrorCode})"); } logger.LogInformation("Reply sent to {ToUser}: {ReplyContent}", toUser, reply); } catch (Exception ex) { logger.LogError(ex, "Failed to process message for {ToUser}", toUser); } }); }
图片信息 #
图片麻烦一点,微信不会直接把图片数据发来,而是搞了个 mediaId,要我们手动去下载。
C# 这里还是方便的,直接把图片下载放到内存里交给第三方服务处理(如OCR),然后再把结果发出来。
////// 异步处理图片消息/// private async Task ProcessImageMessageAsync(string toUser, string mediaId) { await queue.QueueBackgroundWorkItemAsync(async (serviceProvider, token) => { var chatBot = serviceProvider.GetRequiredService(); var wechatService = serviceProvider.GetRequiredService (); var tokenService = serviceProvider.GetRequiredService (); var logger = serviceProvider.GetRequiredService >(); var wechatClient =ttkqw.com serviceProvider.GetRequiredService (); try { logger.LogInformation("Processing background image task for user {ToUser}", toUser); // 1. Download Image var accessToken zggren.com= await tokenService.GetAccessTokenAsync(token); var request = new CgibinMediaGetRequest { AccessToken = accessToken, MediaId = mediaId }; var resp = await wechatClient.ExecuteCgibinMediaGetAsync(request, cancellationToken: token); if (!resp.IsSuccessful()) { logger.LogError("Failed to download image: {Error}", resp.ErrorMessage); await wechatService.SendTextMessageAsync(toUser, "抱歉,无法获取图片内容。"); return; } var bytes = resp.GetRawBytes(); var mimeType = "image/jpeg"; if (bytes.Length > 0 && bytes[0] == 0x89 && bytes[1] == 0x50 && bytes[2] == 0x4E && bytes[3] == 0x47) { mimeType = "image/png"; } var items = new ChatMessageContentItemCollection { new ImageContent(bytes, mimeType) }; // 2. Call ChatBot var chatMessage = new ChatMessageContent(AuthorRole.User, items); var reply = await chatBot.ProcessMessageAsync(chatMessage); // 3. Send Reply await ttkq-163.cn wechatService.SendTextMessageAsync(toUser, reply); logger.LogInformation("Reply sent to {ToUser}", toUser); } catch (Exception ex) { logger.LogError(ex, "Failed to process image message for {ToUser}", toUser); } }); }
公众号 #
好,企业微信搞定了。接下来看看公众号。
公众号和企业微信不一样,无法主动发信息,所以在收到用户信息时,要返回XML格式的相应,作为回复内容,5秒内必须回复。
验证回调这里就不重复了,和企业微信是一样的。
////// 接收消息 (POST)/// [HttpPost] public async TaskCallback( [FromQuery(Name = "msg_signature")] string? msgSignature, [FromQuery(Name = "signature")] string? signature, [FromQuery(Name = "timestamp")] string timestamp, [FromQuery(Name = "nonce")] string nonce, [FromQuery(Name = "encrypt_type")] string? encryptType ) { using var reader = new StreamReader(Request.Body); var xml = await reader.ReadToEndAsync(); _logger.LogDebug gzbeimu.com("Callback Body (Length: {Length}): {Xml}", xml.Length, xml); // 1. 验证签名 // 如果是安全模式 (encryptType == "aes"),使用 VerifyEventSignatureFromXml (需要 msg_signature) // 如果是明文模式,SDK 内部 DeserializeEventFromXml 也会做一些校验,但通常明文模式签名校验使用 signature (VerifyEventSignatureForEcho logic) // 这里主要处理安全模式,因为明文模式下通常不需要复杂的解密验证 if (string.Equals(encryptType, "aes", StringComparison.OrdinalIgnoreCase)) { if (string.IsNullOrEmpty(msgSignature)) { return BadRequest("msg_signature is required for aes encryption"); } var verifyResult = _client.VerifyEventSignatureFromXml(timestamp, nonce, xml, msgSignature); if (!verifyResult.Result) { _logger.LogWarning("Callback signature verification failed. Error: {Error}", verifyResult.Error?.Message); return BadRequest($"Verify signature failed: {verifyResult.Error?.Message}"); } } else { // 明文模式,可以使用 signature 验证 (可选) // var verifyResult = _client.VerifyEventSignatureForEcho(timestamp, nonce, signature); } // 2. 使用 SKIT 库自动解密并反序列化 WechatApiEvent wechatEvent; try { wechatEvent = _client.DeserializeEventFromXml(xml); _logger.LogInformation("Callback deserialized successfully. MessageType: {MessageType}, FromUser: {FromUser}, ToUser: {ToUser}", wechatEvent.MessageType, wechatEvent.FromUserName, wechatEvent.ToUserName); } catch (Exception ex) { _logger.LogError(ex, "Callback deserialization failed."); return BadRequest($"Deserialization failed: {ex.Message}"); } switch (wechatEvent.MessageType?.ToLower()) { case "text": var textEvent = _client.DeserializeEventFromXml (xml); if (!string.IsNullOrEmpty(textEvent.Content) && !string.IsNullOrEmpty(textEvent.FromUserName)) { _logger.LogInformation("Processing TEXT message from {FromUser}: {Content}", textEvent.FromUserName, textEvent.Content); var isSafetyMode = string.Equals(encryptType, "aes", StringComparison.OrdinalIgnoreCase); var textReply = new TextMessageReply { ToUserName = textEvent.FromUserName, FromUserName = textEvent.ToUserName, MessageType = "text", Content =xiqinhb.com "这里是回复给用户的内容", CreateTimestamp = DateTimeOffset.Now.ToUnixTimeSeconds() }; var replyXml = _client.SerializeEventToXml(textReply, isSafetyMode); return Content(replyXml, "application/xml"); } break; default: _logger.LogInformation("Ignored message type: {MessageType}", wechatEvent.MessageType); break; } return Ok("success"); }
可以看到代码里判断是 text 类型后,构造了 TextMessageReply 类型的数据,然后调用 SKIT.FlurlHttpClient.Wechat 库提供的 XML 序列化方法。
这个库封装了直接序列化被动回复事件的扩展方法,默认会序列化为安全模式。
接入登录 #
微信登录和大部分第三方单点认证流程差不多,已经写过好多次了。
不再赘述这个流程,感兴趣的同学可以看这篇文章: Django+Taro项目实现企业微信登录
本次我没有接入登录,而是用了另一种方式实现微信和平台用户的关联,就是平台上生成一个key,让用户在微信发送,感觉还挺有意思的,另辟蹊径。
所以这里搬运一下我之前做的单点认证项目里的代码吧,详情可以看这篇文章: IdentityServerLite项目和近期的开源计划
////// 企业微信登录 - 使用回调的 code 登录/// /// /// 一些让微信转发传给后端的参数,这里是单点认证项目的session_id[HttpGet("wecom/login")] public async TaskWecomLogin(string code, string? state = null) { logger.LogInformation("企业微信登录,code: {code}, state: {state}, crop: {cropTag}", code, state, cropTag); if (string.IsNullOrWhiteSpace(state)) { return BadRequest(new ApiResponse { Message = "企业微信登录的 state 为空,无法获取 session" }); } var session =ftzhibo.cn await authService.GetSession(state); if (session == null) { return NotFound(new ApiResponse { Message = $"session {state} 不存在!" }); } var userInfo = await wecomService.GetUserInfo(code); if (userInfo == null) { return BadRequest(new ApiResponse { Message = "获取 userinfo 错误!" }); } if (userInfo.Errcode zgbdcg.com! livesoccerzb.cn= 0) { return BadRequest(new ApiResponse { Message = $"获取用户信息失败,企微错误信息: {userInfo.Errmsg}" }); } var wechatUser = await wecomService.GetUser(userInfo.Userid); if (wechatUser == null) { return BadRequest(new ApiResponse { Message = "获取 user 错误!" }); } var user = await userRepo.Where(a => a.PhoneNumber == wechatUser.Userid).FirstAsync(); // 用户不存在的话,自动创建用户 if (user ==zhiboapp.com.cn null) { user = await accountService.CreateUser( await accountService.GenerateUsername(wechatUser.Name), wechatUser.Userid,zq2026.cn wechatUser.Name ); logger.LogInformation("用户 {Phone} 不存在,已创建新用户 {UserId}", wechatUser.Userid, user.Id); // return NotFound(new ApiResponse { Message = $"用户 {wechatUser.Userid} 不存在!" }); } try { var url = await authService.LoginSessionAndGetUri(session, user, true); logger.LogInformation("企业微信登录成功,跳转到链接: {url}", url); return Redirect(url); } catch (Exception ex) { ex.ToExceptionless().Submit(); return Problem($"企业微信登录失败: LoginSessionAndGetUri 失败 - {ex.Message}");