c#一元操作符重载
本文测试c#二元操作符,代码如下
class Player
{
public int x,y,z;
public Player(int a,int b,int c)
{
x = a;
y = b;
z = c;
}
//二元操作符重载就是可以加工两个类对象,方法参数两个参数分别是类的两个对象
//说白了就是把两个对象进行加工,然后生成一个新的对象并返回
//在此就是把两个对象进行相加,并返回一个新的对象,是通过+重载来实现的
public static Player operator +(Player p1, Player p2)
{
Player p = new Player(1,1,1);
p.x = p1.x + p2.x+p.x;
p.y = p1.y + p2.y+p.y;
p.z = p1.z + p2.z+p.z;
return p;
}
}
class Program
{
//演示二元操作符重载
static void Main(string[] args)
{
Player p1 = new Player(1,1,1);
Player p2 = new Player(2,2,2);
Player p3 = p1 + p2;
Console.WriteLine("p3各个域值现在是多少:{0},{1},{2}",p3.x,p3.y,p3.z);
Console.ReadKey();
}
}